How to get gecko codes on mario kart wii

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Well, it just so happens I lucked, out: You can go into your game settings and simply enable alternate dol and place the BSlug. I've got to use the BrainSlug boot.dol no way around it. I already knew it couldn't be ISO patched at all, and while its not impossible for BrainSlug module support to be added into a USB loader directly, no one has done it. I set to work first to figure out how to get it to USB load. Well, I managed to find solutions to both how to USB load it, and how to run Gecko codes alongside the LAN mod, making it much easier to set up a LAN party without nearly as much fuss. The reasons I hadn't used it then were pretty simple: I couldn't USB Load with it (big deal breaker, this game is like $40 a pop!), I couldn't run any Gecko codes with it (I need my 150cc), and it doesn't work in Dolphin (which is through no fault of the mod as far as I know, its an issue with Dolphin, sadly). So, I wanted to find a better solution that wasn't 'Fuck it, I'mma just use Wiimmfi', so I turned my attention back to the MKW LAN mod made by Chadderz and MrBean35000vr.

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So, I had a MKW LAN party late last year using DWC emulator, and while it went great, I don't think I'll ever bother to set up (or maintain/keep around) DWC emulator again, since its honestly kind of a pain in the ass, and it doesn't seem to have been maintained in a few years now, so it'll only continue to be more and more of a pain in the ass as time goes on.

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